package com.spacecolony.model;

/**
 * Character model is a super class for any characters which will be on the screen
 * @author Jared
 *
 */
public class CharacterModel {

	int hp;
	int projectileDamage;
	
	public int getHp() {
		return hp;
	}
	public void setHp(int hp) {
		this.hp = hp;
	}
	public int getProjectileDamage() {
		return projectileDamage;
	}
	public void setProjectileDamage(int projectileDamage) {
		this.projectileDamage = projectileDamage;
	}
		
}
